Maya Logo Development 2
In the following work, I worked on the light,and environment upon which the logo will be immersed into. This work has been accomplished through the inclusion of Mental ray plug in, which allowed to a deeper and more metallic effect in the presentation of the logo.
An assigned material was given to the logo in order to start the process. The render manager settings had to be adjusted in a manner that the work would be working effectively in conjunction to that of the surrounding scene. This followed with a series of light , camera adjustments and image processing.
In the following photos you can see the avid testing that I had to go through in order to have my final outcome.