DGA 2013 ‘Coraline’ Design Development

In this body of work I have research within the era of the 50’s and 60’s design concept. From visual graphic representations found within different mass media medium I was able to come across different interesting notions that have allowed me to further investigate and enhance my approach to this work.

As found in the following images I have investigated through different levels the production of this potential ‘Coraline’ Version.

Story Board :

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Visual Process Development:

Coraline 01 Coraline 02 Coraline 03 Coraline 04

Outcome:

In this body of work I was able to acknowledge the focus upon which I would like my work to be directed in.  This work is still under development and further investigation of the connection within such a chosen era will allow me to further understand the subject at hand.

What’s next?

Deeper understanding of the script will be developed within the chosen era. Different experimental outcomes will be investigated to further develop this work.

DGA 2013 ‘Coraline’ Concept Design Analysis

Concept Design Analysis 1

In this work I will investigate and analyse in depth the concept art that will go along the narration script. From the script I will opt to extract a visual narrative that will infuse a concept and era upon which my style would be influenced from. The initial investigation that I will work on will be that of extracting 1950’s ideologies that will be redefined into this narration.

The work will present a flow and artistic inspirations that will allow the audience to encapsulate themselves within a narration that seeks to represent a flow of understanding and visual intrigue.

What’s next?

In the following designs and posts I will investigate and lay out the individual influences that will allow me to develop the final concept and design; into Maya and eventually as a final work.

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