When the going gets tough, the tough get going

Right now I’m working on my first 3d work of 2018.   It’s been a long time coming, but it is fine. I have given myself time off, to breath and live. To stop pressuring myself and feel that it is fine not to be constantly perfect. Being an artist or any sort of creative is not …

Some recent work!

https://drive.google.com/open?id=0B2CTQhuHV9JyVThWS01OMWRMOHc   All videos embedded within the PDF documentation.   Video 01: https://youtu.be/eQvgJWGjJX8 Video 02: https://youtu.be/H_6wPxiw-dk Video 03: https://vimeo.com/215637527 Video 04: https://www.behance.net/gallery/38830943/BFA-2016-The-Voice-of-Creativity-Animation Video 05: https://vimeo.com/113485818

Day 21 Find Focus

It’s been a while and I have been trying to keep this active but things need more time and focus and I had to prioritize myself in working efficiently and diligently. Although I have few things to share I want to give you something cool I came across not long time ago. Maybe this can …

Day 12 of the journey

Hopefully the internet connection won’t fail me this time. Today I have been working and developing a sequence of test in relation to the development of my character Brice. Trying to keep a clean topology and a well formed structure to the anatomy is somewhat hard, but with some patience and calmness I’m getting there. …

DGA 2013 ‘Coraline’ Design Development

In this body of work I have research within the era of the 50’s and 60’s design concept. From visual graphic representations found within different mass media medium I was able to come across different interesting notions that have allowed me to further investigate and enhance my approach to this work. As found in the …