Week 3 followtofollow

Looking within the different possibilities to increase followers through the use of #ff #followtofollow #instafollow #instadaily where an increase of request to follow has followed the daily post feed. Similiar to the ‘motherlode and kaching’ from SIMS, the increase of followers is at reach of hand. This reminded me of this : http://kronstadt21.tumblr.com/post/59989944305/youdidwhatnow-assisi-road-by-emiliano-ponzi Where we should follow not follow …

Week 2 thesocialreality

https://www.youtube.com/watch?v=tvebnkjwTeU 3 Teching Hsieh – We are bodies that repeat and repeat. This work is about an artist that punched clocked for every hour of every day for an entire year. Taking photographs he documents the mundane process that of revealing the vernacular state of being human. “I’m just basically passing time” This element contributed …

Week 1 thesocialreality

Week 1 has focused within the individual reality that we exist in. The main inspirations that helped me formulate this week set of photographs were the following narratives and facts that I was able to retrieved from surfing the web. 1 http://petapixel.com/2016/04/13/photog-matches-photos-taken-subway/ Russian Photographer who experiments with an interesting APP – Findface and through this …

#2 thejourney

Throughout the past two weeks, I have worked upon discovering and analysing the element of social reality within the eye of a mobile phone. Through this development I started to formulate ideas that move along the elemental quality of living within such a contemporary setting of engaging and exploring the possibility to communicate with one …

#1 understanding

In today’s generation the social interaction of being who we are, exposes a new dimension of reality that reveals something that is of great depth within the way we connect with one another. Away  from interactive tangibility, we like to escape and disconnect our being from reality, and follow a system that unveils the vernacular …

03 DAZ 3D development work

In this project our aim was to tackle and understand 3D elements and characters in transforming and make them work into HOLOGRAM projection effect. In order to develop such a project , I was given a brief upon which I was required to create a series of characters that would be incorporated within the a …

02 Maya Development

Maya Logo Development 2 In the following work, I worked on the light,and environment upon which the logo will be immersed into. This work has been accomplished through the inclusion of Mental ray plug in, which allowed to a deeper and more metallic effect in the presentation of the logo. An assigned material was given …

01 Maya Development

Development of  a logo design. In this work I developed and worked into creating a 3D design of the Transformers Logo. In order to fully create a vivid and dramatic effect my aim was to incorporate different light and texture elements that would help my design to further create the notion of drama. In these photos, …